Allen Ellison’s Technobabble


Adobe & Gaming Event
January 16, 2012, 4:17 pm
Filed under: Photography

Join us this Wednesday evening at Adobe’s  San Francisco office or virtually attend our Adobe Connect session by going to live.flashongames.com

 

 

We will be covering:

  • creating HTML5 games — Ben Savage and the Spaceport Platform
  • Flambe, a new haXe rapid gaming development framework — Bruno Garcia from SEGA
  • sneak peak at an upcoming open source gaming project — Matthew Spencer
  • preview of NME, a cross-platform gaming framework that mirrors the Flash API
  • Flash Product Management Q&A: Tom Nguyen and Thibault Imbert

Please join us at 6:30PM for pizza and beer @ 601 Townsend, SFCA, with the official presentations starting at 7PM.



Adobe Flash and 3D

Molehill is a set of low-level API’s that allow Adobe Flash (and Adobe AIR) developers to be able to generate complex 2D, 2.5D and 3D graphics and aniimations highly efficiently — assuming that the appropriate GPU hardware exists on that platform and that Adobe Flash supports this platform.

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Using StageVideo with Adobe Flash Builder and Adobe Flash CS5 Professional

Using StageVideo with Adobe Flash Builder and Adobe Flash CS5 Professional

Adobe Flash Player 10.2 was recently released, complete with the amazing StageVideo class.

Adobe Flash Player 10.2 includes the new Stage Video API that enables beautiful, high-performance video playback across platforms. Stage Video helps websites deliver best-in-class video across screens and browsers by enabling access to hardware acceleration of the entire video pipeline. Developers can take advantage of this new model to deliver improved playback quality while reducing processor usage by up to 85 percent.

Adobe DevNet’s StageVideo page

Updating Adobe Flash Builder (formerly known as Adobe Flex Builder)

The easy answer is to join the prerelease for the next version of Adobe Flash Builder which will already be targeting Adobe Flash Player 10.2 and Adobe AIR 2.5.  Or keep reading if you want to use the Adobe Flash Builder installation you already have.

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Configuration Management for “Native Applications”

Disclaimer: The opinions expressed herein are my own and do not represent my employer’s views. My statements should not be considered official or sanctioned by my employer or any other organization I’m affiliated with.



Droid Does Flash (Pictures)
October 4, 2010, 11:25 am
Filed under: Photography

Click on the image above for pictures of the event a couple of weeks ago. And yes, you can view this on your Android 2.2 phone. :)



Native Applications

Native Applications for Mobile Devices

I’m finding that the term ‘native application’ is overloaded — and that there is the opportunity for mis-communication — particularly when talking about native applications for Android phones.

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Flash Sizing Zen
September 15, 2010, 10:51 am
Filed under: ActionScript 3, Multi-Screen Flash, Rich Internet Applications

I’m including the most recent version of the document as a PDF Flash Sizing Zen 9 along with the source code for the example. You can see the example at photonburst.com and download the source code here.



DROID Does Flash!

If you’re interested in the mobile side of the Flash Platform you will want to join us day after tomorrow, Thursday, Sept 16 at night, for a free event we’re co-hosting with Motorola to highlight the Flash Platform on Motorola devices. It will be a great way for you to see the latest and greatest Motorola DROID smartphones (and get some hands-on time with them) as well as talk to Adobe product managers and Motorola experts about Flash Player 10.1 and AIR for mobile devices.We’ll also be raffling 3 full Adobe MAX conference passes and copies of CS5 software (need to be present to win, limit 1 prize per person).

Get there at 6 to register. Motorola will be kicking things off at 6:30 to talk about Android, mobile trends and bringing Flash Player to Motorola phones and then Ryan Stewart from Adobe will be following with an overview on Flash Player 10.1, the next version of AIR, and of course demos of content running inside and outside the browser on Motorola DROID smartphones. We’re also going to hear from current developers about some tips and tricks to optimize content for the small screen.

After that, it’s all networking, demos, and mingling! We’ll have beer from the City Beer store, all the pizza you can eat, and some VERY cool souvenir beer mugs that you can take home. It’s going to be a great way to see Flash on devices in action and hang out with fellow developers. Head over, get registered and bring your questions!



Flash on Games User Group Tonight!
September 7, 2010, 12:10 pm
Filed under: Multi-Screen Flash | Tags: , , , , , , , ,

The next Flash on Games meeting will be on November 9 at Adobe’s SF offices (601 Townsend)
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squared
August 2, 2010, 9:19 pm
Filed under: Photography


squared, originally uploaded by photonburst.

This was an interesting experiment. First, realize that what you’re looking at is a pure [digital] photograph. The only digital alterations made is some cropping of the image and adjustment of white balance and the image’s tone curve. The circles were not added later, multiple images were not layered and no layer or filter effects have been applied. You’re seeing water over smoke over the background. The background is a red photo box lid (with no photo hence the black center) that is secured to a large piece of black foamboard using magnets. Cone incense is lit in front of the lid and I’m spraying water just in front of the camera using a little squirt bottle.
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