Filed under: Photography
Join us this Wednesday evening at Adobe’s San Francisco office or virtually attend our Adobe Connect session by going to live.flashongames.com
We will be covering:
- creating HTML5 games — Ben Savage and the Spaceport Platform
- Flambe, a new haXe rapid gaming development framework — Bruno Garcia from SEGA
- sneak peak at an upcoming open source gaming project — Matthew Spencer
- preview of NME, a cross-platform gaming framework that mirrors the Flash API
- Flash Product Management Q&A: Tom Nguyen and Thibault Imbert
Please join us at 6:30PM for pizza and beer @ 601 Townsend, SFCA, with the official presentations starting at 7PM.
Filed under: 3D, ActionScript 3, Adobe Flash, Multi-Screen Flash, Rich Internet Applications | Tags: 3D, Adobe, Adobe Flash, Flash, Flash Player 11, Molehill
Molehill is a set of low-level API’s that allow Adobe Flash (and Adobe AIR) developers to be able to generate complex 2D, 2.5D and 3D graphics and aniimations highly efficiently — assuming that the appropriate GPU hardware exists on that platform and that Adobe Flash supports this platform.
Filed under: ActionScript 3, Adobe AIR, Multi-Screen Flash, Rich Internet Applications | Tags: Adobe AIR, configuration management, desktop, mobile, native applications, scalability, XML

Disclaimer: The opinions expressed herein are my own and do not represent my employer’s views. My statements should not be considered official or sanctioned by my employer or any other organization I’m affiliated with.
Filed under: Photography
Click on the image above for pictures of the event a couple of weeks ago. And yes, you can view this on your Android 2.2 phone.
Filed under: ActionScript 3, Adobe AIR, Multi-Screen Flash, Rich Internet Applications | Tags: Android, application, device, Froyo, glossary, iPhone, machine code, mobile, native, native application, over-loaded, pure, symantics, terminology
I’m finding that the term ‘native application’ is overloaded — and that there is the opportunity for mis-communication — particularly when talking about native applications for Android phones.
Filed under: ActionScript 3, Multi-Screen Flash, Rich Internet Applications
I’m including the most recent version of the document as a PDF Flash Sizing Zen 9 along with the source code for the example. You can see the example at photonburst.com and download the source code here.
Filed under: ActionScript 3, Adobe AIR, Flash Video, Multi-Screen Flash, Rich Internet Applications | Tags: Adobe, Droid, Droid Does Flash, event, Meetup, Motorola
If you’re interested in the mobile side of the Flash Platform you will want to join us day after tomorrow, Thursday, Sept 16 at night, for a free event we’re co-hosting with Motorola to highlight the Flash Platform on Motorola devices. It will be a great way for you to see the latest and greatest Motorola DROID smartphones (and get some hands-on time with them) as well as talk to Adobe product managers and Motorola experts about Flash Player 10.1 and AIR for mobile devices.We’ll also be raffling 3 full Adobe MAX conference passes and copies of CS5 software (need to be present to win, limit 1 prize per person).
Get there at 6 to register. Motorola will be kicking things off at 6:30 to talk about Android, mobile trends and bringing Flash Player to Motorola phones and then Ryan Stewart from Adobe will be following with an overview on Flash Player 10.1, the next version of AIR, and of course demos of content running inside and outside the browser on Motorola DROID smartphones. We’re also going to hear from current developers about some tips and tricks to optimize content for the small screen.
After that, it’s all networking, demos, and mingling! We’ll have beer from the City Beer store, all the pizza you can eat, and some VERY cool souvenir beer mugs that you can take home. It’s going to be a great way to see Flash on devices in action and hang out with fellow developers. Head over, get registered and bring your questions!
Filed under: Multi-Screen Flash | Tags: Android, Flash, Flash on Games, games, meeting, mobile, sizing, user group, zen

The next Flash on Games meeting will be on November 9 at Adobe’s SF offices (601 Townsend)
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Filed under: Photography
This was an interesting experiment. First, realize that what you’re looking at is a pure [digital] photograph. The only digital alterations made is some cropping of the image and adjustment of white balance and the image’s tone curve. The circles were not added later, multiple images were not layered and no layer or filter effects have been applied. You’re seeing water over smoke over the background. The background is a red photo box lid (with no photo hence the black center) that is secured to a large piece of black foamboard using magnets. Cone incense is lit in front of the lid and I’m spraying water just in front of the camera using a little squirt bottle.
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